Sharing our experiences, code, ideas, tutorials and thoughts about the industry...
We’ve been busy working hard with our heads down on projects recently so apologies if the blog posts and tutorials have been a little sparse. Whilst planning the interface for a new educational game that we’re hoping to release soon (details to follow), I wanted to quickly sketch some ideas down to help with the ...
In many of the games and apps that we’ve used, volume control is provided by the developer as a simple on/off toggle switch. That’s OK, but it doesn’t give the user flexibility over the volume of just that particular game/app. For controlling the volume level of the game, the user would have to use the ...
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