Close

Not a member yet? Register now and get started.

lock and key

Sign in to your account.

Account Login

Forgot your password?

Slide
Indie Game Dev Blog

Indie Game Dev Blog

Check out our Indie Dev Blog for free code examples, snippets, tutorials, reviews, articles and more...

Welcome to iNSERT.CODE: iPhone, iPad and Android App Developent.

Sharing our experiences, code, ideas, tutorials and thoughts about the industry...

Featured Content
Free iPad Sketch Design Sheet (Accurate Size) For iOS Developers

Free iPad Sketch Design Sheet (Accurate Size) For iOS Developers We've been busy working hard with our heads down on projects recently so apologies ...

More Information...
Stylish Volume Control In Corona SDK

Stylish Volume Control In Corona SDK In many of the games and apps that we've used, volume control is provided ...

More Information...
Tutorial Part 2: Mastering The Pen Tool

Tutorial Part 2: Mastering The Pen Tool In Part 1 of this this tutorial, we managed to reach the point where ...

More Information...
Tutorial Part 1: Mastering The Pen Tool

Tutorial Part 1: Mastering The Pen Tool We've already looked at the basics of using the Pen Tool in Adobe Illustrator, ...

More Information...

Free iPad Sketch Design Sheet (Accurate Size) For iOS Developers

Free iPad Sketch Design Sheet (Accurate Size) For iOS Developers

We’ve been busy working hard with our heads down on projects recently so apologies if the blog posts and tutorials have been a little sparse. Whilst planning the interface for a new educational game that we’re hoping to release soon (details to follow), I wanted to quickly sketch some ideas down to help with the ...

Read more...

Stylish Volume Control In Corona SDK

Stylish Volume Control In Corona SDK

In many of the games and apps that we’ve used, volume control is provided by the developer as a simple on/off toggle switch. That’s OK, but it doesn’t give the user flexibility over the volume of just that particular game/app. For controlling the volume level of the game, the user would have to use the ...

Read more...